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Release date TBA·Kiddo Interactive
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The Float Never Stops is a 1–4 player 3D co-op chaos ride. Run, jump, grab, carry, throw and attach props while your float keeps moving, turning teamwork, bad ideas and controlled physics into ridiculous chain reactions.

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About The Float Never Stops

The Float Never Stops screenshot 1

The Float Never Stops is a 1–4 player 3D co-op chaos ride set on a parade float that refuses to stop.

Run, jump, grab, carry, throw and attach whatever you can find as the float travels through a bright handcrafted miniature world. Speakers make junk bounce. Fans push everything they shouldn’t. Confetti ruins visibility. Your friends can help. Your friends can also throw you off the float.

The goal is simple: reach the end of the parade.

Each 15–20 minute run takes place across one continuous route, with changing props, events and temporary Parade Effects making every trip unfold differently. As the journey continues, your once-clean float becomes a growing pile of useful equipment, loose junk and increasingly questionable decisions.

TFNS is built around controlled, deliberately ridiculous physics. Objects can roll, bounce, collide, pile up and fall overboard, while the underlying systems stay predictable enough for you to actually make plans.

Or at least attempt to.

KEY FEATURES

1–4 players – Play solo or cause problems together in local co-op.
One float. No stopping. – The parade keeps moving while you scramble to keep up.
Build while you ride – Find props, drag them aboard and attach useful equipment to the float.
Weaponized teamwork – Carry teammates, throw them across gaps, rescue them, or create entirely new problems.
Controlled chaos physics – Stack, bounce, launch, wedge and lose an unreasonable amount of stuff.
Props that interact – Combine speakers, fans, ramps, foam machines, confetti cannons and more to create unexpected chain reactions.
Different every run – Changing events, prop availability and temporary Parade Effects reshape the journey.
No elimination – Falling off is part of the experience. Get back on and keep going.
15–20 minute runs – One continuous escalating ride from an almost-empty float to a magnificent disaster.

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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