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Grab blocks from the arena, freeze them as platforms, hurl them as weapons, and duel on brutal vertical battlefields in this fast-paced 1v1 to 5v5 competitive multiplayer game where extreme mobility and pure skill reign supreme.
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SteamAbout DuelX
Hey. I'm KV, I'm 19 years old, and I built DUELX from scratch alone.
DUELX is a competitive multiplayer duel game where every second matters. Battle solo 1v1,
team up in 2v2 and 3v3 skirmishes, or wage full-scale 5v5 wars. Face off on brutal
vertical arenas where extreme mobility is everything.
The game's signature mechanic is WALL GRAB: grab destructible blocks from the arena
(anywhere except the outer walls), and they disappear from the map. Then you can freeze
them in place as platforms, rotate them to block incoming fire, or hurl them at enemies
as projectiles. Every block you take reshapes the battlefield. Every decision matters.
Run on walls, leap between rooftops, chain dash cancels — all while managing the arena
itself as a tactical weapon. Combined with responsive melee, precision shooting, and
parries, it creates frenetic gameplay where positioning, timing, and reaction time
reign supreme
The aesthetic is NEO-BRUTALIST: black concrete, cyan and magenta neon, energy halos on
every hit. The atmosphere is cold, futuristic, immersive.
There are unique arenas (FORTRESS, BASTION, METROPOLIS...) and a growing roster of fighters
with special abilities (Frenzy, Dive, Shield...). No RNG. No loot boxes. Just pure skill.
Play solo, play with friends, play competitive. Your playstyle, your rules.
This is my first commercial game. I've been working on it for months alongside my studies
in accounting and my passion for programming and game design. DUELX is the blend of both
worlds: precision, rigor, and the drive to create something unique.
Hope you enjoy it.
— KV
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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