Co-op survivors-like set in a faceted digital world. Blast geometric swarms with 1–4 players, vote as a squad on the objectives that interrupt every run, and stack weapons, abilities and personal artifacts into a build that melts the screen.
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Match strength key:80+65+50+<50Cyber Survivors
SteamAbout Cyber Survivors
The system has a virus. It's you.
You are a rogue process loose inside a hostile machine. Everything here is carved from faceted geometry — cubes, pyramids, spheres — and all of it wants you deleted. Survive long enough and you stop being prey: one weak pulse becomes a storm of beams, orbits, turrets and drones that clears the screen every few seconds.
Decide the run together

Every few minutes the run stops asking you to survive and starts asking you to choose. Objectives appear, the world freezes, and the whole squad votes.
Builds that argue with each other

Level-ups are shared: the whole party levels together, and everyone picks their own card from a randomized draft of rarities, with rerolls and banishes for a bad draft. Weapons are archetypes, not stat sticks — chaining beams, orbiting blades, ground zones, turrets, mines, kamikaze drones — and each one changes how you move, not just how much you hit for.

Artifacts are personal. They aren't a damage number, they're a condition: stand still and hit harder, get faster the closer you are to death, stay near an ally or lose the bonus. Two players in the same run end up playing two different games.
Every virus plays differently

Each character comes with a starting weapon, a passive and an active ability. Call down a lightning storm, stop time for the whole swarm, turn into a colossal serpent that crushes everything in its path, or burn a line through the crowd with a beam you aim yourself.
The arena bites back

Shrines scattered across the map offer trades — real power for a real cost, paid immediately. Chests sit in the open, or behind a mini-boss that has to be earned. Ranged enemies keep their distance and fire; elite waves and mini-bosses arrive on a schedule, and a timeline on the HUD shows when the next vote and the boss are due.

Every stage ends with a boss standing between you and the portal out.
Co-op
Features
Wishlist now to hear the moment the demo goes live — and bring a friend. This one is better with one.
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