There's no prop menu. You're a lump of clay — squish yourself into a barrel, a bench, or whatever that thing in the corner is, then freeze and pray. Someone else has a gun and zero chill. 2-16 players, and your disguise is only as good as your art skills. Sorry.
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Match strength key:80+65+50+<50SQUISH & SEEK
SteamAbout SQUISH & SEEK
You are a lump of clay. That's the whole character creator.
Other hide-and-seek games give you a menu of props. This one just hands you clay and wishes you luck. Want to be a barrel? Make one. Pull the sides out, squash the top flat, steal the colour off the real barrel next to you, and go stand in the corner like you've always been there. Then freeze and listen to footsteps. It will not work the first time. It will barely work the fifth time. Then one round you nail it, a hunter walks past you twice, and you never shut up about it.
The studio (a.k.a. where your friends waste the entire hiding phase)
Ten minutes on a perfect fire hydrant. Three seconds to get shot. Worth it.
Freeze
A blob that walks is a blob. Freeze and you're furniture — totally locked, dead still, exactly as convincing as your sculpting was. Best part: while you're frozen your camera floats out of your body. Go fly around. Watch the hunter walk right past you. Watch them shoot your friend instead. This is the single funniest thing in the game.
The hunter has a gun and trust issues
Shoot the trash can. Shoot the other trash can. Shoot the vaguely lumpy thing that's definitely a person. Missing costs you nothing but time, and time is the entire problem — run out the clock and the clay wins. Hosts can make the room cough up a clue: turn on Taunt and every hider gets forced to make a noise, on a timer, wherever they're standing. Cruel. Necessary. Very funny if someone's hiding right behind you.
Two ways it ends
The room
Languages
Playable start to finish in English, 한국어, 日本語 and 简体中文.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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