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Games Like ProximaClient

Run a game server on your own PC without touching a single config file. Friends connect through a public address — no public IP, no port forwarding. The same tunnel will expose any local port, not just a game one.

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About ProximaClient

A server in five minutes, no config files

Pick a game and a version — ProximaClient handles the rest: downloads the server build, pulls whatever it needs to run, lays out the files and sets sane startup parameters. After that you change settings through a form — checkboxes and fields instead of editing text files in Notepad. Already have a server you set up by hand? It connects as is — the folder stays where it is, nothing gets moved.

So your friends can actually join

The most common reason a home server never gets off the ground is that nobody can connect to it. Your ISP handed you a shared IP, the router isn't yours, and there's nowhere to set up port forwarding. ProximaClient gives the server a public address and keeps it alive for you. You send your friends one line, they paste it into the game and they're in. No router setup, no third-party VPN.

Not just for games

The tunnel doesn't care what's behind the port. If you write code, it covers the same jobs you'd normally spin up a separate service for:

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Show a client the site running on your localhost without deploying it anywhere
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Receive a webhook from a payment provider or a repository straight on your work machine
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Give a colleague access to your dev box for a couple of hours
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Test a layout or an app on a real phone instead of an emulator

TCP, UDP and HTTPS. For HTTPS the certificate is issued and renewed on the service side — the address opens in a browser with no warnings, and webhooks that require a valid certificate work right away.

Once the server is up

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Console with error highlighting and log search — you can see what crashed and why
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File manager with an editor and syntax highlighting
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Scheduler — nightly backups and restarts on a timetable
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Auto-restart if the server goes down on its own

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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