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Game Tactical Battle Example
Prequel
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Release date TBA·Fredrik Carleson·
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Command a mercenary mech company in a turn-based tactical RPG. Plan every move on a hex battlefield, manage heat and localized damage, develop veteran pilots, repair battered machines, and carry the consequences of each mission into the next.

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About Meridian Strike

Short Description

Command a mercenary mech company in a turn-based tactical RPG. Plan every move on a hex battlefield, manage heat and localized damage, develop veteran pilots, repair battered machines, and carry the consequences of each mission into the next.

About This Game

Meridian Strike is a turn-based tactical mech RPG about winning battles — and living with what they cost.

Command a small mercenary company across dangerous contracts where positioning, heat, armor, terrain and pilot skill determine who comes home.

Plan. Commit. Survive.

Battles take place on tactical hex battlefields. Choose your positions, line up firing solutions and queue orders before committing the round.

Movement, range, cover, line of sight and terrain all matter. A good position can turn an inferior machine into a threat. A bad decision can leave an expensive mech exposed, overheated or crippled.

Every machine takes damage differently

Armor and internal structure are tracked by location. Lose an arm and you may lose the weapons mounted there. Leg damage can reduce mobility. Severe damage can leave a machine out of action until your company can afford to repair it.

Heat is just as important as armor. Push your weapons too hard and systems begin to lock down. Sometimes the right decision is not to fire.

Your pilots are not disposable

Pilots gain experience, improve their skills and develop into veterans over the course of the campaign.

They can also be injured — or lost.

The pilot who survives a desperate battle today may become the person you rely on several missions later.

Run the company between battles

Victory does not reset the board.

Repair damaged machines, manage injuries, choose salvage, watch your funds and decide when your company is ready to deploy again.

Every battle leaves a mark on your pilots, your machines and your finances.

Build the right lance for the mission

Choose which machines to deploy and which pilots should command them. Different chassis, weapons and pilot strengths reward different tactical approaches.

A fast scout can exploit a flank. A durable frontline machine can anchor a chokepoint. Long-range platforms need clear firing lanes. Hot-running weapon systems demand careful heat management.

There is rarely one correct answer.

Tactical battles with campaign consequences

Turn-based hex combat with plan-then-resolve orders
Localized armor and internal damage
Heat management and weapon trade-offs
Persistent pilots with experience, injuries and progression
Persistent machine damage and repairs
Company finances, salvage and campaign time
Terrain, line of sight, cover and positioning
Multiple missions and tactical objectives
Custom scenarios for additional battles

Win the contract. Keep the company alive. Bring your pilots home.

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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