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Your loot doesn't go in a backpack. It goes into Tally, and she grows. Four of you strip a house room by room and feed all of it to her. Feed her too little and she eats the crew; feed her too much and she won't fit back through the door.
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Match strength key:80+65+50+<50FEEDSTOCK
SteamAbout FEEDSTOCK
<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/ceb283c2c29f49b0290b25918afa2c13.poster.avif?t=1789296391" width=616 height=88 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/ceb283c2c29f49b0290b25918afa2c13.webm?t=1789296391" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/ceb283c2c29f49b0290b25918afa2c13.mp4?t=1789296391" type="video/mp4"></video></span>

Tally lives in your hangar. She eats whatever you bring her and digests it
into materials. She is useful. She is yours. And she is always hungry.
<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/7b18253430b2733cefe9298ace74f876.poster.avif?t=1789296391" width=616 height=88 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/7b18253430b2733cefe9298ace74f876.webm?t=1789296391" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/7b18253430b2733cefe9298ace74f876.mp4?t=1789296391" type="video/mp4"></video></span>

You arrive with Tally at your heels — hungry, and therefore small. You find
things, you carry them, you feed them to her. She swallows, pauses, and
swells a stage bigger right in front of you :D
<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/1b49f6c6cdc2b08483810cfffd3eb1cf.poster.avif?t=1789296391" width=616 height=88 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/1b49f6c6cdc2b08483810cfffd3eb1cf.webm?t=1789296391" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/1b49f6c6cdc2b08483810cfffd3eb1cf.mp4?t=1789296391" type="video/mp4"></video></span>

Every stage makes her louder, wider and worse tempered. The doorway she walked
through five minutes ago now has to be squeezed through — slowly, loudly, and
she comes out of it angry. Nobody set her appetite. It grew because you worked
well.
<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/5fe6bf5a73fca204d769d15225b10d62.poster.avif?t=1789296391" width=616 height=88 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/5fe6bf5a73fca204d769d15225b10d62.webm?t=1789296391" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/5fe6bf5a73fca204d769d15225b10d62.mp4?t=1789296391" type="video/mp4"></video></span>

Aim at her and hold. She throws up part of the haul and drops a stage. It costs
your battery, and it costs less when two of you push at once. Whatever lands on
the floor stops being yours — something in this house collects it.
<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/d939ade92fe534ef34806249a562ebce.poster.avif?t=1789296391" width=616 height=108 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/d939ade92fe534ef34806249a562ebce.webm?t=1789296391" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/d939ade92fe534ef34806249a562ebce.mp4?t=1789296391" type="video/mp4"></video></span>

Noise builds room by room and crosses thresholds. Four different things live
here, and each one answers a different threshold. None of them care that you
were nearly finished.
<span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/b7e6b2a33bcd79530474268d8de86f47.poster.avif?t=1789296391" width=616 height=88 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/b7e6b2a33bcd79530474268d8de86f47.webm?t=1789296391" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/5154830/extras/b7e6b2a33bcd79530474268d8de86f47.mp4?t=1789296391" type="video/mp4"></video></span>

You talk over proximity voice — walls muffle it, distance eats it, and Tally
follows whoever is speaking. A microphone is required to play.
Back at the hangar she digests, you sell what she made, you buy gear. And she is hungry again. More than last time XD


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