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Release date TBA·Pixel Flood Studios
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Raise a skeleton army out of the dirt and throw it at a kingdom that wants its dead back. Draft the rites that shape the flood, build the graveyard into a war machine, and drag down THE KING. A reign takes about 25 minutes. Every corpse is counted, and the counting ends at one million.

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About One Million Skeletons

The dead are a resource. You are the industry.

One Million Skeletons video 1

You are a necromancer with a shovel economy: skeletons dig bones, bones raise

skeletons, and the surplus marches east. The kingdom sends waves to stop you —

thirty of them, and then it sends THE KING.

Damage only happens where two bodies touch. No damage auras, no spreadsheets

fighting each other off-screen: every kill in the game is a skeleton reaching a

soldier, and every corpse falls exactly where the fight was. When a thousand of

yours hit a shield wall, the crush, the gaps, and the bodies flying out of it are

the actual simulation.

A reign is 25 minutes, and it ends

One Million Skeletons video 2
Odd waves assault your graveyard. Even waves are yours — march out and raze their camps.
Kills feed a RITE bar. Fill it and choose one rite of three; the others are gone.
Rites come from six schools. Commit to three of a school and it starts granting rules, not numbers: corpses that never fade, bolts that skip into a second body, one enemy in five standing back up on your side.
Structures are cards too. A Bone Kiln, a Soul Well, a Rib Tower — placed by hand, finished by masons, working a radius you chose.

Six bosses, six silhouettes

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The Tithe Wagon. Ser Osmund the Wall. The Ossuary Breaker. Lady Vess of the Long

Eye. The Grand Abbot, a walking cathedral. And at wave 30, THE KING — the whole

flood converges on one gilded colossus, and either he falls or the reign does.

The million

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Souls bank across reigns. Beat THE KING and the next reign is offered on your

terms — every burden you accept pays out in relics when you win under it. And in

the corner of every reign, a number climbs: every skeleton you have ever raised,

across every run, counted toward ONE MILLION.

What this game is not

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No hero to level. No units to micromanage. You decide what gets built, where it

stands, and which rites shape the flood — the flood does the rest, and you watch

it happen.

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