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A Greek labyrinth rebuilt every game. Find the key, the Golden Fleece and the ichor before the others do — while the Minotaur hunts the corridors and the Medusa petrifies on sight. Die, and come back as a Shade to possess them

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About Daedalia

You are not alone in this labyrinth. One of you may not be, either.

Daedalia drops up to 8 players into a Greek labyrinth generated fresh for every match, seen in first person. To open the great golden door you need three things: the sanctuary key, the Golden Fleece, and enough ichor. All three are somewhere in the maze. So is everyone else.

Daedalia screenshot 1

The labyrinth is an arena, not a puzzle

There is no single correct route to work out in peace. Hatches open under your feet, wall plates loose volleys of arrows, spiked presses sweep the straight corridors, and a Shade can tip a wall brazier so the lava runs into the passage you were about to take. Half the time the trap that kills you was set off by another player.

Dying does not end your evening

Every player killed becomes a Shade and joins the Shades' hall above the sanctuary — immortal, and very much still playing. Shades send waves of fear that disorient the living, plant pillars of light to guide their side, and possess the creatures of the maze: a skeleton, a spider, the Medusa, even the Minotaur. Build enough fervour and you are reborn among the living. The tension climbs as the living thin out, until the last survivor faces the swarm.

One of you may not be a player

The Empusa, demon of Hecate, walks into the game disguised as an ally and quietly drains the breath of whoever trusts her. Unmasking her before she works through the group is its own game inside the game.

Fight with weapons that behave differently

The sword is fast and precise — one strike, one target. The axe is slow and wide, it reaps but leaves you open. The bow charges and rewards patience. Block halves the damage, parry rewards timing. It works the same against a player as against warrior skeletons, spiders, bats, the hellhound, the Medusa and the Minotaur.

Find your way, or make one

Ariadne's Thread draws a red line on the floor toward the golden door. The Wings of Daedalus double your jump. Sprint runs on stamina. The Altar of Ichor sells arrows, elixirs and blessings to anyone who can pay. And a full minimap keeps the whole thing readable even at its most chaotic.

Play with friends, not with a list of IP addresses

Host through Steam and invite straight from the overlay, or stay on classic LAN. Same game either way, same maze generated for everyone from the same seed, with in-game voice chat.

Features

A mutable procedural labyrinth — no two matches alike, no route ever guaranteed safe
Death changes your role, not your evening: come back as a Shade and possess the creatures
The Empusa — a disguised impostor at the heart of a labyrinth FPS
Three weapons with real combat identity (sword / axe / bow), plus block and parry
Greek myth made flesh: warrior skeletons, hellhound, Medusa, Minotaur and more
Up to 8 players, Steam co-op (invites, no IP swapping) or LAN, with voice chat
Full minimap, Ariadne's Thread and the Wings of Daedalus to stay in the fight
Five languages: English, French, German, Spanish, Italian

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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