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Evons is a highly strategic card game played on a grid. No written effects on the cards: everything comes down to position, stats, arrows, and their abilities. Take control of the board and win. Building your deck isn't enough, every match is a battle of positioning. Easy to learn, hard to master.
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Match strength key:80+65+50+<50Evons
SteamAbout Evons
Community

JOIN THE OFFICIAL DISCORD
Find players, discuss deckbuilding and game strategies.
Send your feedback, report bugs and help forge the future of the game.
As a solo developer I can't wait to meet each one of you.
About the Game

THIS IS THE BATTLEFIELD
A 7x7 grid split into two areas.
The 5x5 main zone in the center is where games are won: only the cards there count toward your score.
The out zone is the ring surrounding the main zone, and it's where you make the strategic plays that can turn the game around.

FLIP TO WIN
Use your monsters' arrows to steal your opponent's cards.
Whoever controls the most monsters in the main zone at the end of the game wins.

FORGET WALLS OF TEXT
There are no written effects on the cards.
All you need to look at are the cost, attack/defense, arrow positions, and abilities.
No more memorizing cards or spending hours reading.
Learn the rules, then put them into play.

EVERY ELEMENT HAS ITS OWN ABILITY
There are 6 elements: Fire, Nature, Earth, Water, Electro, and Darkness, with more colors on the way.
Each element has a special ability you can use to pull off devastating combos.
Build multicolor decks to unleash their full potential.

BUILD YOUR DECK
Sixty cards, up to four copies of each monster, and 30 blocks.
Build with the cards you already own and mix colors however you like.
LEARNING CURVE
The game itself is simple: a couple of matches is all it takes to get the hang of the basics.
Learn to use each element on its own.
Then focus on building combos, mastering positioning, and deckbuilding, and finally start thinking 2–3 turns ahead.
HOW SETS AND MONETIZATION WORK
Buying the game instantly unlocks the entire first set: every card, every copy, with nothing to grind for and no restrictions. Future sets are sold separately and unlock the same way.
There are no random packs and no in-game currency. Nobody gets a better deck by spending more, because everyone who owns a given set has the exact same card pool. What you bring to the match is your strategy.
Cosmetics such as card backs, holographic effects, and much more will be available for purchase in the future.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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