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A multiplayer idle RPG. Queue gathering, crafting, and combat — your character keeps going on the server. Standard and Hardcore are separate paths; five classes fight on autopilot.
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SteamAbout FishIdle
FishIdle
A multiplayer idle RPG you can leave running. Queue gathering, crafting, and combat; your character keeps working on the server whether you're watching or not.
Set the queue. Live your life.
One activity runs now; more wait in line. Gathering, crafting, and combat advance in order. Online play has no time cap. After you disconnect, progress continues for 8 hours by default, then freezes until you return. Fishbones can extend queue size and offline time — convenience, not power.
From raw nodes to finished gear
Life and combat skills level separately, up to 200. Early levels move quickly; the long game is a grind you choose.
Autobattle with real class identity
PvE combat fires skills from conditions you set. Five identities: Warrior (rage and executes), Rogue (combos and ambush), Hunter (marks and traps), Mage (frost and fire), Priest (faith and last-second saves). Weapons have affinity — the right tool gets a bonus; fast and slow weapons share the same fairness contract. Skill books drop from monsters. Potion slots cover both combat and life skills.
Standard and Hardcore
One Standard character per account; Hardcore uses separate slots. Standard can use the player market. Hardcore cannot trade or take guild commissions, and can only party with Hardcore. Leaderboards are split. Pick your rules.
A world that keeps moving
Free to play
Download and play. Fishbones buy quality-of-life: extra queue slots, longer offline time, more Hardcore character slots. No combat power, XP boosts, or loot boxes for sale. An internet connection is required.
Step away. The queue will still be there.
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