Talk your way to the win, then live with what you swore. A turn-based hex strategy game where pacts are composed word by word, enforced by the game, and broken at a price. Outfight your rivals or out-promise them, with 2-6 players, bots, and full cross-language diplomacy.
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Match strength key:80+65+50+<50Diplomacy, or Else!
SteamAbout Diplomacy, or Else!
Every word is a move.
Diplomacy, or Else! is a turn-based hex strategy game where you negotiate by composing phrases. Territory, armies, gold and science are the stakes. Pacts, standing and broken oaths shape the fight for a generated hex map.
You do not type at your rivals. You compose each sentence word by word from a shared lexicon: offer, demand, ask, swear, or break. Truces, non-aggression, safe passage, shared vision, gold, tribute, even a gifted technology, for three turns, five, ten, or forever. An accepted phrase becomes a pact the game itself enforces. Keep your word and your standing grows. Break it and everyone at the table remembers.
Letters under seal
Diplomacy arrives as sealed envelopes at your door. Keep a separate conversation with each rival, address the whole table in the public channel, and punctuate your promises with emotes. Research the espionage line and the mail starts talking: the Courier Network tells you who is writing, Postal Intelligence tells you to whom, and the Cabinet Noir opens the letters themselves.
A war worth negotiating over
Choose your road to victory
Hold the control points, capture an enemy headquarters, or be the last player standing. You can also win through the peace you build:
The paths-to-victory ledger tracks each route and shows how close the table is to winning.
Six seats, five languages, one table
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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