A turn-based tactics roguelike where your aircraft can never stop moving. Fly straight to gain momentum, spend it on devastating attacks, and keep your armoured train alive deep in machine-held territory. Every enemy shows its next strike, can you find the perfect attack run?
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Match strength key:80+65+50+<50Roll In
SteamAbout Roll In
Roll In is a turn-based tactics roguelike where your aircraft can never stop moving. Fly straight to gain momentum, spend it on devastating attacks and manoeuvres, and keep your armoured train in one piece as you fight deeper into machine-held territory.
The machines drove us off the old continent. Now a handful of pilots and one armoured train are slipping back across the water to find where it all comes from.
Aircraft tactics with perfect information
Protect the train
The train is your base and your only way forward. It carries its damage from stop to stop, and if it falls, the run is over.
Use the ground: Mountains break an enemy's lock-on. Water stops their advance, and anything shoved into it sinks, armour and all.
Each run structure
Inspired by Into the Breach and The Last Spell
Readable, telegraphed puzzle fights, weapons with real reach, and aircraft that are never allowed to stand still.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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