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A block-puzzle roguelike. Place pieces on an 8×8 board, clear lines and score Chips × Mult. Upgrade your own bag of blocks, collect 92 rule-bending Jokers and beat 12 rounds of bosses, then push into Overtime and try to break the machine.
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Match strength key:80+65+50+<50Blockmania
SteamAbout Blockmania

BLOCKMANIA starts as the block puzzle everyone knows: three pieces in your tray, an 8×8 board, fill a row or a column and it clears. Then it gets out of hand.

Every piece comes from your own bag, and you can upgrade it: chrome that pays Chips, neon that adds Mult, gold that prints Credits, glass that shatters for a multiplier. Between rounds the Toybox sells Jokers, 70 rule-bending cards that grow with every clear, copy their neighbours, pay you for patience or double everything the others do. Each placement is scored as Chips × Mult, and every number is itemized on a receipt, so you always know why a move was worth 12 points or 12 million.



70 Jokers, 4 of them Legendary
Chips, Mult and ×Mult cards, economy cards, cards that grow for the whole run and cards that copy the one next to them. Order matters. The four Legendaries change how the game plays: The Avalanche adds gravity and chain waves, Hall of Mirrors makes every Joker trigger twice, Philosopher's Stone turns your bag to metal and Supernova builds each round to a crescendo.

A puzzle you read at a glance
No hidden rolls and no timers. Carry a piece and you see the score before you place it: every result is decided by the rules and only shown by the effects. Lines flash, blocks burst in the style of their finish, Jokers fire one by one with their own sound and the score rolls up the tube.

Build your bag, not just your deck
The Toybox sells Jokers, one-use items (a throwable Emergency Brick, an Eraser, a Second Tray) and Workshop upgrades that edit the pieces themselves: repaint, rotate, copy, shred, add materials and stamps. Save your Credits to earn interest, or overkill a target for a bonus.

Bosses with an entrance
Every act ends with a boss that bends one rule: fixed blocks, a tax on your first line, barred tray slots, a tombstone every third move. From act 2 they come back as Mk II, with a warning cinematic, a hazard-tape frame and their own music.

Choose how hard the next round is
Before each normal round, play it straight or take a twist for a reward: Double or Nothing, Gold Rush, Rush Hour, Mult Fever, Treasure Hunt and more. Keep one piece in reserve with Hold, and check your bag's odds before you commit.

Blocks with character
Fourteen animated finishes: light rolls through stained glass, neon tubes flicker, lava pulses, stars fall. Each has its own glow, particles and sounds.




Every pixel, sound and note in BLOCKMANIA was made for this game by a solo developer: pixel art and the Blockhead font, and an original synthesized soundtrack.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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