Lead an adventurer guild through story-driven quests and shape a settlement that grows on its own. Freely place its key buildings and roads. Your main task is to assign the most suitable adventurers to each quest.
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Match strength key:80+65+50+<50Adventurer Guild Master
SteamAbout Adventurer Guild Master
At a Glance
Let’s Set Out, Guild Master
In Abenteurergildenmeister, you lead a guild in a region that is only just starting to get explored and settled. Across more than 100,000 words, the quests tell the story of the people, places, and conflicts of the so-called Innenlande. Most quests offer different approaches that can lead to different rewards. At the same time, you look after your adventurers and plan their next assignments. While your adventurers are away on long journeys, you can watch the gentle bustle of the small settlement as it grows entirely on its own with each new resident.
From Village to Small Town
As guild master, you get to decide where the most important buildings and main roads should go, shaping the settlement’s layout and appearance. In Free construction mode, you have even greater control over this if you wish.
A Personal Debut
I developed Abenteurergildenmeister entirely on my own over the two years leading up to release, devoting every minute of my free time to it. What began as a way to unwind from my rather draining day job, kept growing until I was astonished to realize it had the makings of a polished game experience. I decided it would be a shame never to show the game to anyone else. This is my first game, and before this project I had never been involved in game development. Even so, I hope you’ll enjoy it too.
I look forward to hearing what you think of the game and about your experiences with it.
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