







Games Like The Fog & Flask
Run a cozy potion bar on a misty swamp. Pour layered potions that settle by density, grind, chop and heat ingredients, and serve curious guests with secrets of their own. By night, hold back the creeping fog with your lantern and follow the trail of your vanished mentor.
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Match strength key:80+65+50+<50The Fog & Flask
SteamAbout The Fog & Flask

Old Orvin ran the Mistmire bar for as long as anyone can remember. Now he's gone. All he left was a key under the doorstep, a recipe book on the counter, a note that reads "Don't look for me. Look for the pages." and a debt to the Alchemists' Guild, which is now yours.
Open the shutters, light the candles and start pouring. The first guests are already at the door.

Every order is a layered potion, and every liquid has its own density. Pour too hard and the layers churn. Stop too early and the layer comes up short. Tilt the bottle, watch the stream and stop right on the mark.


A dwarf who wants it "just like back in the mountains". A Guild inspector who spots every wobble in a layer. A tarot-reading rabbit, a mushroom who never hurries, a moneylender who is very interested in your debts. Thirteen regulars, each with their own temper, taste and patience, and something they aren't telling you.


Behind the counter is a whole workshop, and every station is its own small skill game:


On some nights the fog comes for the shop. It seeps in through the windows and the door, and even rises from the cellar. Turn your lantern to meet each wave on the beat, keep the lamps burning and hold out until dawn. Murk, the voice in the fog, has a lot to say about your little lights.


Spend an evening out on the bog. Charge a jump, land on a tussock and keep moving before it sinks. Gather amber, wild garlic and herbs, catch fireflies in mid-air, fend off will-o'-wisps with your lantern and make it back to shore before the oil runs out.


The story runs through autumn, winter and spring, eight days each, and every season brings new recipes, guests and tools. Winter brings snow and Guild inspections. Spring opens Orvin's garden. Each evening, choose one outing (the swamp or Orvin's experiments), then go over your clues and stock up for tomorrow.

At a glance
In development: a relaxed Cozy mode and a Master mode with rising rent and a leaderboard. Details may change before release.
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