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In 1988 the rover AURIGA found something on Mars, and the program buried it. 350 years later, it wakes. Drive a slow, physical rover across procedurally generated worlds: drill, scan, map caves with lidar and outlast radiation, storms and crushing air, from green-phosphor Mars to distant stars.
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SteamAbout Auriga
Something was found on Mars in 1988
On its third sol, the experimental rover AURIGA drilled into Martian rock and found something that should not have been there. The program was shut down within days, the finding was classified, and the rover was left where it stopped.
For three and a half centuries the dust buried it. Then someone came looking.
Drive one machine, carefully
This is a game about driving a single rover across ground no one has stood on. It is slow on purpose. Every metre is driven, every sample is drilled, and every mistake stays with you.
Two eras
Play the 1988 mission on a green-phosphor terminal, with a grainy vidicon camera feed and geared, clattering motors. Or wake up in 2338 with a refit chassis, a full-color sensor suite, orbital supply drops, and Meridian, the AI who brought you back.
The story
Chapter I, The Long Walk. A few sols of survey work for Surface Operations Control, until the drill finds what it finds. Chapter II, Revenant. The rover's core is revived centuries later by a civilization that has changed beyond recognition. Chapter III, The Quiet Machines. A trail of dormant self-replicating probes, and the question of who sent them.
Endless worlds
Outside the story, any seed is a planet. Gravity, air, temperature, day length, weather, geology and landforms all follow from the world itself: ice worlds, lava planets, tidally locked worlds with a frozen night side, super-Earths, Titan-like haze worlds with methane seas, rogue planets with no star at all.
While the world loads
The loading screen has a cabinet of arcade games to play while terrain generates. Not all of them are on the menu.
Built from code
The terrain, the sky, the music and every sound effect are generated by the game itself.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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