Two juniors, ten dollars and a brilliant plan. Hire developers, ship absurd releases and race to hype if you can, while every rival plans in secret at the same time, lays traps and fights you for the same seats. A card game about IT startups for 2–6 players.
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Match strength key:80+65+50+<50Shhh, IT!
SteamAbout Shhh, IT!
Nine startups out of ten die in their first year. Nonsense!
If you have two juniors, ten dollars and a brilliant plan, you have everything you need. Well, almost everything...
Hire developers, ship releases and take on contract work so there's money for more releases. Every release brings hype. Whoever reaches 20 hype first wins.
The catch: everyone moves at once and in secret. You never know where your rivals will send their people but crowd always costs more.
How a day goes
What's inside
Play your way
A game takes about 20 in-game days, 10–15 minutes for session. 25 rare achievements.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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