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An AI-assisted pixel art editor for Windows. Type what you want and get game-ready pixel art - props, tiles, terrain, buildings, icons. Bring your own AI key: no subscription, no per-image fees from us. Layers, frames, palette and PNG/GIF/sprite-sheet export.

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About PixelForge Studio

Pixel art with an AI copilot

Type what you want - "a 32x32 red potion bottle", "a 16x16 grass tile that tiles seamlessly" - and PixelForge Studio draws it straight onto a real pixel canvas you can keep editing by hand.

Write it, don't draw it from scratch

The AI works on an actual pixel document (layers, frames, palette) - not a flat image. Every stroke it makes is a normal edit: undo it, tweak it, paint over it. Nothing is locked away.

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Props, tiles, terrain, buildings, icons - what 2D pixel games actually need
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Works from a text description, or from a reference image you attach
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Tell it a view (front / 3-4 top-down / isometric / side) and it stays in that view
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Multi-frame animation requests ("a 6-frame walk cycle, 48x48") are supported

A real editor, not a toy

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Layers (visibility, opacity, 12 blend modes), frames, animation tags, onion skin
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Selection tools: rectangular marquee, lasso, magic wand - with a floating selection you can drag, drop with Enter, and discard with Esc
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Symmetry, pixel-perfect strokes, grid, checkerboard, undo/redo
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Palette panel with a live canvas colour table - every colour on your canvas, ready to reuse
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Multiple sprites open at once, each with its own AI chat sessions
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11 interface languages, dark / light / midnight themes
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Export PNG, GIF, APNG and sprite sheets; projects are saved as .pforge

One-time purchase, bring your own AI key (BYOK)

PixelForge Studio is a one-time purchase - no subscription, no credit packs, no microtransactions. The AI assistant is separate: you connect your own account with a provider you choose - DeepSeek, OpenAI, Moonshot (Kimi), Zhipu, Qwen, SiliconFlow, OpenRouter, or a local model via Ollama / LM Studio.

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Your key is stored on your machine only, encrypted (Windows DPAPI), and sent straight to the provider you picked - it never passes through us
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AI usage is billed by your provider at their own rates; we charge nothing on top of the purchase price and set no quota
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A "Test connection" button checks your key, endpoint and model name before you start

What it can't do (yet)

Pixel art of human and animal characters with complex anatomy is the hard part for every text-to-pixel approach: PixelForge Studio does props, tiles, environment and simple characters well, and human anatomy is still improving. If you need a fully hand-drawn hero sprite, this is a tool to speed you up - not a replacement for a human artist.

Built-in content filter

PixelForge Studio blocks requests for sexual content involving minors, explicit sexual content, instructions for illegal manufacture, and extremist hate propaganda before anything is sent to the AI. Everything else is your call, and your provider's own policy still applies.

Requirements

Windows 10 / 11, 64-bit. An internet connection is required only for the optional AI features - the editor, layers, animation, palette and export all work fully offline. AI usage is optional and is billed by the provider account you connect.

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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