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An RTS where your units only take orders inside your radio network. Build relays to push the signal out and keep them alive, because the enemy goes for them first. Four maps, a hundred waves each.
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SteamAbout MESHFALL
Command ends where the signal does.
MESHFALL is an RTS where your units only take orders inside your radio network. You build relays to carry the signal out. The enemy goes for the relays, and when one dies, everyone past it stops listening until you rebuild it.
I made MESHFALL because I always wanted to make a game. I like RTS and tower defense games, and this is a good mix of both. I was working out how I would build a mesh network at home in case of emergencies, and that inspired me to make a game around that technology.

[list]
[*]Four maps, a hundred waves each, a boss every tenth wave
[*]Enemy outposts hold the bridges and the best ore until you take them
[*]Drones that mine and build on their own
[*]100 levels and 29 unlocks that carry between runs
[*]Four difficulties, controller support, 23 achievements
[*]Plays offline, no account
[*]Music by Vitalezzz
[/list]
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