Fall asleep and walk. Every dream is procedurally generated - the music, land, weather, buildings, and "people". Explore endless worlds or sit still and listen, you might just learn something.
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Match strength key:80+65+50+<50After the Tone
SteamAbout After the Tone
Wake up in a bedroom. Walk through a door. The night begins.
After the Tone is a first-person dream explorer. Every dream is built the moment you enter it: the music, land, weather, buildings, and "people". No two are alike, and most of the things you see you will never see again.
Every dream is built when you enter it

Most places you will venture are not premade. Each dream is assembled from scratch, and gone when you leave. There might be ways to revisit them, but you will have to find out how.
Walk, look, touch

Walk, look around, touch things. Do it in the right place and you might end up somewhere else entirely.
Puzzles without instructions

Some places are locked, and some are machines. Nothing tells you which, or how they work. You work it out by looking and touching.
Not everything is forgotten

There is no map, no HUD, no tutorial. A night ends when it decides to, and you wake up back in the room. But pay attention, because not everything will be forgotten when you wake.
Features
Contains imagery and themes that may be unsettling to some players - no combat, blood, or gore.
When you get the message, hang up the phone.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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