Aquila Bird Flight Simulator screenshot 1
Aquila Bird Flight Simulator - Trailer - December 2020
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Games Like Aquila Bird Flight Simulator

Dec 27, 2020·Graeme Scott·
76%Mostly Positive · 29
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Have you dreamed of what it would be ... to soar like an eagle? Aquila Bird Flight Simulator lets you experience soaring bird flight using a virtual reality headset. This is a soaring simulation, so you can make use of ridge lift and thermals like any other soarer in the skies...

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About Aquila Bird Flight Simulator

YouTube Tutorials...

... for playing with a Gamepad or Motion Controllers are now available at the following address on YouTube, and on the Aquila website. These run through an introduction to Aquila, your first flights, and more detail on take off and landing (plus a few other bits). Please check them out, as they will help you get started. They are currently applicable to the Steam version, with Oculus version differences highlighted. While the controls vary a little with Motion Controllers on the Steam and Oculus versions, using a Gamepad or Keyboard is the same on both versions. All methods are also covered by basic in-game tutorials while a Gamepad specific tutorial video is available here: My YouTube channel playlist: Aquila Website (click Tutorials):

If you have already purchased Aquila...

... on either Steam or Oculus Home, and you wish to have the other version, please get in touch with your purchase details. I can then issue you a complementary key!

Running with and without VR

This is an application that has been made with Virtual Reality in mind, specifically using OpenVR on the Oculus Rift and HTC Vive. It will run without a headset connected, or via the non-vr launch option, and has control methods added to support non-vr play. You may see the odd reference to VR comfort, not applicable to playing without a Virtual Reality headset of course. I can highly recommend using one for Aquila! In the meantime, check out this tutorial for Gamepad play: And do also check out the Readme file within the install directory for the latest added features.

About the Game

Have you dreamed of what it would be ... to soar like an eagle? Aquila Bird Flight Simulator lets you experience soaring bird flight using virtual reality. It was originally designed for the Oculus Rift, but has now been modified for OpenVR.  You embody one of three species of eagle flying over either Northwest Scotland, a part of Colombia, or Graham Island in British Columbia. This is designed as a relaxing soaring flight simulation, and is not arcade-style flight, and as such you can make use of ridge lift and thermals. If you want a work out try flapping with motion controllers! My Fitness tracker always thinks I'm jogging... Proceeds from this project go towards a major bird of prey centre in Hampshire (UK), where I do voluntary work. Supporting this project helps towards vital conservation, rehabilitation, and education schemes throughout the UK and overseas. So on behalf of the birds, and the staff, thank you! Main Features:

Dude you're an eagle! Featuring three species of eagle: Bald eagle
Golden Eagle
and the Harpy eagle.

Current issues:

Satellite photography is best experienced with a bit of height. The illusion will not work when you're near the ground, although I'm working on ground details.
If you look behind you, the game will try and adjust your view so you look down your side. However, ultimately, if you intentionally move your head to defeat that compensation, you can look through yourself! I can't stop you.
You can't currently 'trim' in pitch, although you can fly just fine without.
Observer mode does not output sound to your normal pc speakers, if you are using the Rift headphones. You need to change your settings on the Oculus software (or equivalent) to enable sound mirroring, or whichever output option you wish.
Oculus Touch and HTC Vive are prone to problems with bright UV light, and requires a solid sensor setup. The flapping motion required with Oculus Touch requires your sensors to have a good view of your complete motion, or it may not work correctly.

Future plans:

More dynamic landscape with things to do of course (challenges).
More detail within the existing terrains, and prey to catch (currently the fish only).
Possible survival simulation including weather, defending your territory, nest provider, etc.
Special needs access (head steering is the start of this).

Final note: It's a start point of what to expect, and an opportunity to report back with bugs. Please do report back with any issues you encounter; it helps me make it better! Also note that, due to the SDK's involved, Next Level Motion platform support is not included in the Steam or Oculus Home versions. Contact me if you are interested in this feature. Thank you again for your support, and thank you for looking! Graeme

Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.

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