82%Excellent matchSwarm Grinder
78%1k78% positive reviews, Mostly Positive across 1k reviews·Roguelike · Roguelite
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Salvage. Gear Up. Survive. Mech-based roguelike set in deep space, where an alien swarm is quickly approaching your home ship. You and your team of robots will salvage procedurally-generated ships to gain the resources you need to escape the star system intact.
We Might Die
SteamMech-based roguelike set in deep space, where an alien swarm is quickly approaching your home ship. You and your team of robots will salvage procedurally-generated ships to gain the resources you need to escape the star system intact.


Create Builds that Synergize
Customize your mech's equipment with mods that work well together to create the ultimate killing machine.

You Need More Cores
Powerful crystals that hold CORE ENERGY can be found and socketed to your AI. Once fully charged, they can be used to permanently upgrade the decks of your home ship, giving you access to more nodes in the Tech Tree. There are 150+ Tech Tree nodes to unlock.

Limited Time
The swarm is chasing you through space and you have a limited amount of time to prepare for their arrival.
Choices Matter
Once the swarm arrives, salvage missions become increasingly more difficult over time. Be smart about how you plan your route through the star system.
Risk vs Reward
You'll be rewarded for choosing to stay in the swarm. The amounts increase with each "Swarm Level"
Escape
When things get too hot, get the @#%^ out of there by blowing a hole in the ship and escaping to your home ship. You'll keep both the loot you've found and your life. You can then travel to a safer location on the map.

Upgrading your Mech
Find components during missions that your AI can assemble into Weapon and Utility Mods for your mech. Over 100+ mods can be found that contain 50+ different unique passive and active abilities.
Recycle
Recycle components you don't need to gain tech scrap that can be used to unlock powerful upgrades in the tech tree.
Steam data © 2026 Valve Corporation. Trademarks are property of their respective owners.
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