The CRYENGINE Sample Assets package contains several example source files in either Max or Maya format which can be used for learning how to get the most out of your assets and utilize the built-in tech and tools in CRYENGINE.

About CRYENGINE - Sample Assets

The CRYENGINE Sample Assets is a Free DLC package containing several example source files in either Max or Maya format which can be used for learning how to get the most out of your assets and utilize the built-in tech and tools in CRYENGINE. CRYENGINE subscribers can use these Sample Assets for their own game projects, though we encourage you to create your own assets to give your game a unique look all of its own! DCC denotes the Digital Content Creation tool for which there are source files included. Included Assets (June 2014) Objects Characters:

Objects\characters\animals\amphibians\toad: Example Boid asset setup. DCC: Maya
Objects\characters\human\generic: SDK Skeleton rig setup. DCC: Max
Objects\characters\human\sdk_player: SDK Character model setup. DCC: Max

Natural Objects:

Objects\natural\bushes\hangingvegetation: Merged mesh vegetation (brush). DCC: Max/Maya
Objects\natural\ground\field_grass: Merged mesh vegetation. DCC: Maya
Objects\natural\ground\forestgrass: Merged mesh vegetation. DCC: Max/Maya
Objects\natural\trees\aspen: Breakable trees. DCC: Max
Objects\natural\trees\pine: Trees of varied styles. DCC: Maya
Objects\natural\water\water_foam: Foam brushes for rivers. DCC: Max

Props:

Objects\props\misc\breakable_glass: Breakable glass. DCC: Max
Objects\props\misc\cloth: Cloth. DCC: Max/Maya
Objects\props\misc\jointed_breakable: Jointed breakable. DCC: Max/Maya
Objects\props\misc\wind_turbine: Animated static object. DCC: Max

Vehicles:

Objects\vehicles\abrams: Abrams Tank tracked vehicle. DCC: Max/Maya
Objects\vehicles\hmmwv: HMMWV 4-wheel vehicle. DCC: Max/Maya
Objects\vehicles\mh60_blackhawk: MH60_Blackhawk Helicopter. DCC: Max

Weapons:

Objects\weapons\attachments\pistol_magazine: Magazine attachment for Pistol. DCC: Max
Objects\weapons\attachments\rifle_magazine: Magazine attachment for Rifle. DCC: Max
Objects\weapons\pistol: Pistol weapon asset. DCC: Max
Objects\weapons\rifle: Rifle weapon asset. DCC: Max

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