Mesh Maker VR screenshot 1
UX Improvements
Colors, Sky, and Primitives
3d scanner mode trailer
Extrude, Copy/Paste, Rotational Snapping, and More
Reference Images
Steam Trailer
Mesh Maker VR screenshot 8

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Mesh Maker VR is an intuitive, easy to use, and easy to learn VR 3d modeling tool based on vertices. Nearly zero learning curve. Just hop into VR and start making 3d models.

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About Mesh Maker VR

Mesh Maker VR is an intuitive, easy to use, and easy to learn VR 3d modeling tool based on vertices. Nearly zero learning curve. Just hop into VR and start making 3d models. MMVR is a 100% open source MIT licensed product. Check us out on github: MMVR UI is also 100% open source with an MIT license. Check it out too:

Current Features / ChangeLog

Save As - 5/16/2017
User Interface (UI) for Load OBJ, including directory traversal - 4/28/2017
Ability to change skybox from Settings (stars, blue sky, and sunset as the first three choices). - 4/1/2017
Eye dropper tool (Tools -> Triangles -> Pick Color) - 3/28/2017
Triangle multi-select mode - 3/24/2017
Fill Tool (ability to color faces) - 3/23/2017
Sphere Primitives - 3/6/2017
Lock Reference Images - 3/3/2017 (allows placing vertices directly on reference image for easy extrusions)
Cylinder Primitives - 2/28/2017
Circle Primitives - 2/22/2017
3d Tracing Mode - 2/3/2017
Box Select - 1/29/2017
Box Primitives - 1/27/2017
Selection Flip Normals - 1/27/2017
Extrude Face - 1/26/2017
Merge Vertices - 1/26/2017
Plane Primitives - 1/25/2017
Rotation Snapping - 1/25/2017
Multiselect & Copy/Paste - 1/22/2017
Reference Images - 1/16/2017 (top.png, bottom.png, left.png, right.png, front.png, back.png in same folder as executable)
Alignment Tools - 1/16/2017
Object scaling for easy work positioning - 1/19/2017
Settings saved as JSON - 1/16/2017
Ability to adjust snap spacing from Settings - 1/8/2017
Wavefront OBJ Load/Save (no UI for load yet - loads "load.obj" on startup. Save has simple button in radial menu.)
Vertex Create/Move/Delete
Face Create/Delete/Flip
Snapping for Vertex Create/Move
Object rotation and movement for easy work positioning
Teleporting for easy work positioning

Roadmap

Features will be implemented over time according to their priority. Urgent priority first, then High priority. Urgent priority: Note: completion of Urgent priority items will be followed by a $5 price increase. High priority: Note: completion of High priority items will be followed by a $5 price increase and officially end Early Access status.

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